Databricks Unity Catalog AR VR Development —
Databricks Unity Catalog AR VR

Unity Catalog Centralized Data Governance Catalog Schema Table Access Control Lineage Audit AR VR 3D Model Spatial Data Real-time Processing Multi-cloud
| Component | Role | AR/VR Use |
|---|---|---|
| Unity Catalog | Data Governance | จัดการ 3D Assets Metadata |
| Delta Lake | Storage Layer | เก็บ Interaction Logs |
| Spark | Processing | ประมวลผล Point Cloud |
| MLflow | ML Tracking | Train AR/VR ML Models |
| Delta Sharing | Data Sharing | แชร์ 3D Assets ข้ามทีม |
Unity Catalog Setup
=== Databricks Unity Catalog Setup ===
SQL — Create Catalog and Schema
CREATE CATALOG ar_vr_project;
USE CATALOG ar_vr_project;
CREATE SCHEMA raw_data;
CREATE SCHEMA processed_data;
CREATE SCHEMA ml_models;
CREATE SCHEMA analytics;
-- 3D Model Assets Table
CREATE TABLE raw_data.model_assets (
asset_id STRING,
name STRING,
format STRING, -- glTF, FBX, OBJ, USD
file_path STRING,
file_size_mb DOUBLE,
vertex_count BIGINT,
polygon_count BIGINT,
texture_resolution STRING,
created_by STRING,
created_at TIMESTAMP,
tags ARRAY<STRING>
) USING DELTA
TBLPROPERTIES ('delta.enableChangeDataFeed' = 'true');
-- User Interaction Logs
CREATE TABLE raw_data.interaction_logs (
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session_id STRING,
user_id STRING,
device_type STRING, -- Quest3, VisionPro, HoloLens
event_type STRING, -- gaze, grab, teleport, menu
position_x DOUBLE,
position_y DOUBLE,
position_z DOUBLE,
rotation_x DOUBLE,
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rotation_y DOUBLE,
rotation_z DOUBLE,
timestamp TIMESTAMP,
fps INT,
latency_ms DOUBLE
) USING DELTA
PARTITIONED BY (date_trunc('day', timestamp));
-- Access Control
GRANT USE CATALOG ON CATALOG ar_vr_project TO `developers`;
GRANT USE SCHEMA ON SCHEMA raw_data TO `developers`;
GRANT SELECT ON TABLE raw_data.model_assets TO `developers`;
GRANT ALL PRIVILEGES ON SCHEMA processed_data TO `data_engineers`;
-- Row-level Security
CREATE FUNCTION raw_data.team_filter(team STRING)
RETURN IF(IS_ACCOUNT_GROUP_MEMBER(team), true, false);
ALTER TABLE raw_data.model_assets
SET ROW FILTER raw_data.team_filter ON (created_by);
from dataclasses import dataclass, field
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from typing import List, Dict
@dataclass
class CatalogObject:
catalog: str
schema: str
table: str
owner: str
row_count: int
size_gb: float
objects = [
CatalogObject("ar_vr_project", "raw_data", "model_assets", "3d_team", 15000, 2.5),
CatalogObject("ar_vr_project", "raw_data", "interaction_logs", "analytics", 50000000, 120.0),
CatalogObject("ar_vr_project", "raw_data", "point_clouds", "3d_team", 500, 500.0),
CatalogObject("ar_vr_project", "processed_data", "user_heatmaps", "analytics", 10000, 5.0),
CatalogObject("ar_vr_project", "ml_models", "gaze_predictor", "ml_team", 50, 0.5),
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]
print("Unity Catalog Objects:")
for obj in objects:
print(f" {obj.catalog}.{obj.schema}.{obj.table}")
print(f" Owner: {obj.owner} | Rows: {obj.row_count:,} | Size: {obj.size_gb}GB")
AR/VR Data Pipeline

=== AR/VR Data Processing Pipeline ===
PySpark — Process Interaction Logs
from pyspark.sql import SparkSession
from pyspark.sql.functions import *
from pyspark.sql.window import Window
spark = SparkSession.builder.appName("ar_vr_analytics").getOrCreate()
# Read interaction logs
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logs = spark.table("ar_vr_project.raw_data.interaction_logs")
# Session Analytics
session_stats = logs.groupBy("session_id", "user_id", "device_type").agg(
count("*").alias("event_count"),
avg("fps").alias("avg_fps"),
avg("latency_ms").alias("avg_latency"),
min("timestamp").alias("session_start"),
max("timestamp").alias("session_end"),
countDistinct("event_type").alias("unique_events"),
).withColumn(
"session_duration_min",
(unix_timestamp("session_end") - unix_timestamp("session_start")) / 60
)
session_stats.write.mode("overwrite").saveAsTable(
"ar_vr_project.processed_data.session_analytics"
)
# Heatmap Generation
heatmap = logs.filter(col("event_type") == "gaze").groupBy(
round(col("position_x"), 1).alias("x"),
round(col("position_y"), 1).alias("y"),
round(col("position_z"), 1).alias("z"),
).agg(
count("*").alias("gaze_count"),
avg("latency_ms").alias("avg_latency"),
)
heatmap.write.mode("overwrite").saveAsTable(
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"ar_vr_project.processed_data.gaze_heatmap"
)
Device Performance Analysis
device_metrics = {
"Meta Quest 3": {"avg_fps": 72, "avg_latency": 20, "resolution": "2064x2208"},
"Apple Vision Pro": {"avg_fps": 90, "avg_latency": 12, "resolution": "3660x3200"},
"HoloLens 2": {"avg_fps": 60, "avg_latency": 25, "resolution": "2048x1080"},
"PSVR 2": {"avg_fps": 120, "avg_latency": 15, "resolution": "2000x2040"},
}
print("\nAR/VR Device Performance:")
for device, metrics in device_metrics.items():
print(f" [{device}]")
print(f" FPS: {metrics['avg_fps']} | Latency: {metrics['avg_latency']}ms | "
f"Res: {metrics['resolution']}")
3D Data Formats
formats = {
"glTF/GLB": {"size": "เล็ก", "quality": "ดี", "use": "Web, Mobile AR"},
"FBX": {"size": "ปานกลาง", "quality": "ดีมาก", "use": "Game Engine"},
"USD": {"size": "ใหญ่", "quality": "ดีมาก", "use": "Film, Apple Vision Pro"},
"OBJ": {"size": "ปานกลาง", "quality": "พื้นฐาน", "use": "Simple 3D Models"},
"Point Cloud (PLY)": {"size": "ใหญ่มาก", "quality": "สูง", "use": "LiDAR, 3D Scan"},
}
print(f"\n\n3D Data Formats:")
for fmt, info in formats.items():
print(f" {fmt}: Size={info['size']} | Quality={info['quality']} | {info['use']}")
Data Governance
# === Data Governance for AR/VR ===
governance_framework = {
"Access Control": {
"level": "Row & Column Level Security",
"tools": "Unity Catalog GRANT/REVOKE",
"policy": "Least Privilege — ให้สิทธิ์เท่าที่จำเป็น",
},
"Data Lineage": {
"level": "Table & Column Level",
"tools": "Unity Catalog Lineage Graph",
"policy": "ติดตามที่มาข้อมูลตั้งแต่ Raw ถึง Dashboard",
},
"Audit Logging": {
"level": "ทุกการเข้าถึง",
"tools": "Unity Catalog Audit Logs + SIEM",
"policy": "บันทึกและตรวจสอบการเข้าถึงข้อมูลสำคัญ",
},
"Data Quality": {
"level": "Table Level",
"tools": "Delta Live Tables Expectations",
"policy": "ตรวจสอบคุณภาพข้อมูลก่อนใช้งาน",
},
"Privacy": {
"level": "PII Detection",
"tools": "Column Masking, Dynamic Views",
"policy": "ซ่อน PII สำหรับผู้ไม่มีสิทธิ์ GDPR Compliance",
},
}
print("Data Governance Framework:")
for area, info in governance_framework.items():
print(f"\n [{area}]")
for k, v in info.items():
print(f" {k}: {v}")
# Delta Sharing
sharing_config = {
"Internal Teams": "แชร์ Processed Data ให้ Analytics Team",
"Partner Studios": "แชร์ 3D Assets ผ่าน Delta Sharing",
"ML Team": "แชร์ Training Data สำหรับ Model Development",
"QA Team": "แชร์ Performance Metrics สำหรับ Testing",
}
print(f"\n\nDelta Sharing Use Cases:")
for recipient, desc in sharing_config.items():
print(f" {recipient}: {desc}")
เคล็ดลับ
- Partitioning: Partition Interaction Logs ตาม Date ลดเวลา Query
- Z-Ordering: Z-ORDER BY session_id สำหรับ Lookup Queries
- Delta Lake: ใช้ Change Data Feed ติดตามการเปลี่ยนแปลง
- Streaming: ใช้ Structured Streaming สำหรับ Real-time Analytics
- Compression: ใช้ glTF/GLB สำหรับ 3D Assets ขนาดเล็ก โหลดเร็ว
Databricks Unity Catalog คืออะไร
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